The Nihility

The Nihility is a sub-location and function of The Normality, it acts as a final destination for unneeded memory, where creations are purged, purified, and erased. Due to the inherent nature of simulation whole realities, The Nihility is prone to memory leaks, especially when the inhabitants of The Simulation grow bored of their environment and partially delete themselves in order to explore the ruins of what once might have been within The Normality. It is the player's choice if they want to help clear the memory of The Nihility and return it to it's original state, or rebel and continue the domestication of what was once meant to be the end of all things.

Geography
Due to the fact that anything unique and conceptually defined that is forgotten, killed, deleted, or demolished is sent to The Nihility, the environment is extremely chaotic and constantly changing, filled with old hallways, ambiguously defined "sports" centers, the fermented memories of the deceased, and even old projects and abandoned simulations created by inhabitants of The Reality.

Sub-locations
Due to the efforts of what were the inhabitants of The Simulation, many areas of the "surface nihility" have been charted out and given named such as The Outskirts, The Peaks, and The Library to name a few of the most well known areas. Further into the darkness of the realm of deletion, exists great unknowns, constantly changing and deleting locations, the long-slumbering deceased, and even "Dogs", creatures that exist to chow down on remnants of what is to be deleted to further speed up the process of clearing memories. Deep within The Nihility exists SPAWN, a contact point for inhabitants of The Reality to perform assessment and interaction with The Nihility.